![]() Thrust_sound Sounds/Weapons/mis_missile_travel.wav Planet_Impact_Effect "effects/mis_pd_impact.effect" Impact_effect effects/mis_tarka_dfire_impact.effectĪrea_impact_effect "effects/collide_asteroid.effect" Impact_sound Sounds/Weapons/mis_interceptor_pd_impact.wav Warhead_dam_scale 1 // add standard missile warhead damage modifier (range should be a bit less than speed x ttl) Range_planet 0 // Same as 'range' because missile has a fixed time-to-live. Muzzle_effect effects/Missile_dfire_muzzle.effect Muzzle_sound Sounds/Weapons/mis_interceptor_pd_muzzle.wav ![]() Model2 barrel_pdmissile.X // NOTE: model2 for tiny pd weapons in small mounts Model1 "" // insert barrel model for tiny mounts here if we get them
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